OLD AND BUSTED: Google Glasses.

The New Hotness? 10 Cutting Edge Features to Expect From Apple’s Upcoming AR/VR Headset.

4K Micro-OLED Displays

Apple is using two high-resolution 4K micro-OLED displays from Sony that are said to have up to 3,000 pixels per inch. Comparatively, Meta’s new top of the line Quest Pro has LCD displays, so Apple is going to be offering much more advanced display technology.

Micro-OLED displays are built directly onto chip wafers rather than a glass substrate, allowing for a thinner, smaller, and lighter display that’s also more power efficient compared to LCDs and other alternatives.

Apple’s design will block out peripheral light, and display quality will be adjusted for peripheral vision to cut down on the processing power necessary to run the device. Apple will be able to reduce graphical fidelity at the peripherals of the headset through the eye tracking functionality being implemented.

More Than a Dozen Cameras

Apple is outfitting its AR/VR headset with more than a dozen cameras, which will capture motion to translate real world movement to virtual movement. It is said to have two downward-facing cameras to capture leg movement specifically, which will be a unique feature that will allow for more accurate motion tracking.

The cameras will be able to map the environment, detecting surfaces, edges, and dimensions in rooms with accuracy, as well as people and other objects. The cameras may also be able to do things like enhance small type, and they’ll be able to track body movements.

I thought the Apple Watch was red-lining the geek-ometer. Will the Apple googles succeed where the Google Glasses failed?

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